Doors, Breaking in:
To find out the % chance to break in a door, see the following chart:
Condition:
of door: Chance vs. Strength:
Poor: (Strength x3 = % chance to break in a door successfully (two chances).
Fair: (Strength x2 = % chance to break in a door successfully (two chances).
Good: (Strength = % chance to break in a door successfully (two chances).
Very good: (Strength ÷2 = % chance to break in a door successfully (two chances).
Excellent: (Strength ÷ 3 = % chance to break in a door successfully (two chances).
Superb: (Strength ÷4 = % chance to break in a door successfully (two chances).
See: Note: 3
Example:
A character with a strength of 30 attempts to break in a door in "Fair" condition.
He would have a 60% chance of success
(30 x 2 = 60 = 60% chance
Notes:
1
Two attempts can be made to break in a door per person or creature.
2
All calculations will be rounded down to the nearest % (i.e., A person with a strength of 31 attempts to break in a door in “Excellent” condition: 31 ÷ 3 = 10 with 1 remaining. Drop the 1 = 10% chance to successfully break in a door).
3
For every 1" more thick a door is, the % chance will be cut by 1/2 (rounded down).