Doors, Breaking in:

     To find out the % chance to break in a door, see the following chart:

 

Condition:

of door:       Chance vs. Strength:

Poor:           (Strength x3 = % chance to break in a door successfully (two chances).

Fair:            (Strength x2 = % chance to break in a door successfully (two chances).

Good:          (Strength = % chance to break in a door successfully (two chances).

Very good:  (Strength ÷2 = % chance to break in a door successfully (two chances).

Excellent:    (Strength ÷ 3 = % chance to break in a door successfully (two chances).

Superb:        (Strength ÷4 = % chance to break in a door successfully (two chances).

 

See: Note: 3

 

Example:
A character with a strength of 30 attempts to break in a door in "Fair" condition.

He would have a 60% chance of success

(30 x 2 = 60 = 60% chance

 

Notes:

1

Two attempts can be made to break in a door per person or creature.

 

2

All calculations will be rounded down to the nearest % (i.e., A person with a strength of 31 attempts to break in a door in “Excellent” condition: 31 ÷ 3 = 10 with 1 remaining. Drop the 1 = 10% chance to successfully break in a door).

 

3

For every 1" more thick a door is, the % chance will be cut by 1/2 (rounded down).